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Random Phonemes Player Clicks

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This sound plays phonemes from a list of 32. I'm getting clicks when samples are not triggered. Should I build this as a set of 3 sequencers instead of using separate SoundToGlobalControllers?

closed with the note: I rebuilt the sound into a set of StepSequencers and that solved the clicks.
asked May 6 in Using Kyma by anne-la-berge (Practitioner) (590 points)
closed May 7 by anne-la-berge
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