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Add ADSR to Sound in Sound Editor

0 votes

I am new to kyma and am tyring to use Bart's Kyma Tutorial A ( am stuck on the following.

TASK #3: GATE THE SAX WITH ADSR:From the prototypes (Ctrl+B), find the ADSR Drag&Drop Sound and insert it between the Sample and Annotation (but NOT on the circled plus sign).

I learned I can drag on a line or plus sign but niether allow me to get inside the lesson file to where the sax sample is located, even if i work from a copy.     

asked Aug 4, 2017 in Using Kyma by stimmungkyma (130 points)

2 Answers

+1 vote


‚ÄčGo to the Envelopes & Control Signals.

Open (Double click) ADSR Drag&Drop.

You see the Noise (white) module.

Go to the SAX Sample module and just place it on top of Noise (White) module.

Now you have replaced the Noise (White) by the SAX Sample module. The X*Y product module makes the SAX Sample amplitude will follow the ADSR curve when triggered.

The Gate is triggered by the !KeyDown.

answered Aug 4, 2017 by roland-kuit (Master) (3,090 points)
Thanks for the help roland but I think im having the same issue where it opens a new window with the ADSR prototype instead of adding the prototype to the lesson file.  There is no sax module i can move out of the lesson file, only within the right side of that same window. Picture here -
Is it possible that you are double-clicking on the ADSR prototype? Rather than a single-click and drag?
Sax sample module is the sample module with the sax sample.
+1 vote

If you're editing the Sample signal flow, then when you drag the ADSR Drag&Drop from the Prototypes and position it on the line to the right of your Sample (between the plus sign and the speaker output icon), it should look like this:

Then, after you drop it on the line (between the + sign and the speaker output icon), it should look like this:

Is that pretty much what you're seeing when you do it?


answered Aug 4, 2017 by ssc (Savant) (115,850 points)