hi,
I am loving the new update, great stuff. Just one short question:
the 1 nextChaotic: !K seed: !K.seed reset: !Reset
reacts strange. when I send a continuous function to !K (eq: 1 repeatingTriangle) it works well, but not with a random trigger function (eq: !Gate nextRandom abs), it seems to stick with the same values.
thank you
cheers from vienna
siegi