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Dice percentage

0 votes
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Would it be possible to implement choice in percentage of the Dice in the preference menu? 10% 25% 50% 75% 100%.
asked Aug 3 in General by roland-kuit (Master) (3,290 points)

1 Answer

+1 vote
Clicking the Die button adds uniformly distributed random deviations in the range of [0,1] multiplied by the range of the VCS widget (plus any offset).

If you hold down the Shift key when pressing the Die button (or holding down the 'r' key), the random deviation is 25% of the specified range of the widget.

We don't currently have a spot where you can change that smaller percentage deviation. Perhaps it could be added as a Kyma Preference.
answered Aug 4 by ssc (Savant) (120,590 points)
I was familiar with the Shift + Dice, thanks. I was asking for this as a Kyma Preference.
One thing I’d always thought would be cool with rolling the dice is if changes could be implemented using a smoothFor: amount that you set globally. So you could slide to new random.
Edit: without manually adding a smoothFor: to every parameter prior to compiling.
This is a feature I have always dreamed of, it means better sound exploration. I can't wait to see it implemented!
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