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INSIGHTS

The online magazine where sound designers, musicians, researchers, and educators share insights on what they’ve found to be the most effective, productive and inspiring approaches to Kyma.

SSC 1 January 2016 Uncategorized No Comments Read more

Capytalk — a functional reactive programming language

Capytalk — a functional reactive programming language

Capytalk is a Functional Reactive Programming Language that you can use to define interactions between internal or external data streams and Kyma Sound parameters. Reactive programming is a paradigm for computing and modifying asynchronous data streams. Some examples of asynchronous

SSC 19 June 2022 Tutorials No Comments Read more

Bart’s Melodic Sculptor Tutorial

Bart’s Melodic Sculptor Tutorial

Introduction: I have developed this Kyma Sound over a yearlong time period to work specifically with melodic material as a sculptor might work with a raw slab of stone, the raw material here being a single instrument or voice line

BartonMcLean 1 February 2021 Tutorials No Comments Read more

Getting sound from Kyma onto a network

Getting sound from Kyma onto a network

There are several circumstances in which you might want to stream audio from your Paca(rana) onto a network, for example, you may want to: Share a Paca(rana) or a small number of Paca(rana)s among a group of sound designers working

SSC 9 May 2020 Tutorials No Comments Read more

Remote collaboration, telematic performances, and online learning

Remote collaboration, telematic performances, and online learning

Networked collaboration, telematic performances, and online learning have been growing in popularity for several years, but the lockdowns and social-distancing guidelines precipitated by the global COVID-19 pandemic have accelerated the adoption of these modes of interaction. This is a brief

SSC 4 May 2020 Tutorials No Comments Read more

Bart’s Kyma Tutorial D: Spectral Concepts, Part 2.

Bart’s Kyma Tutorial D: Spectral Concepts, Part 2.

This is a continuation of Tutorial D, Part 1. In this tutorial, we explore live spectral analysis/resynthesis and spectral modification.

BartonMcLean 15 February 2017 Tutorials No Comments Read more

Control Signals at Audio Rate

Control Signals at Audio Rate

This article addresses control signals at audio rate in the context of a working installation, Selector. Selector is an audio-visual installation that syncs audio changes (e.g. hard pan controls, audio triggers) with animations. The work uses OSC messages coming out of

Jon Bellona 28 November 2016 Tutorials No Comments Read more

Bart’s Kyma Tutorials D: Spectral Concepts, Part 1

Bart’s Kyma Tutorials D: Spectral Concepts, Part 1

In this tutorial, we explore spectral analysis and resynthesis. Before beginning this tutorial, please download the Kyma Tutorial Sound file that contains the Sounds discussed below. Completion of Tutorial A and Tutorial B is highly recommended. We will be using a keyboard to

BartonMcLean 28 November 2016 Tutorials 1 Comment Read more

Ecosystemic Programming and Composition Part 2 – Mobile and Orrery models

Ecosystemic Programming and Composition  Part 2 – Mobile and Orrery models

My approach to ecosystemic programming has involved conceptualizing the final product as a physically navigable space, as a metaphoric sculptural mobile (audible-mobile) or as an orrery (a mechanical model of the solar system).  Thinking about the behavior of sound in

Scott Miller 23 April 2016 Tutorials No Comments Read more

Reading CSV/TSV files in Kyma: Part 2

Reading CSV/TSV files in Kyma: Part 2

In the previous article (part 1 of 2), we explored how to get a single column CSV [comma-separated-values] file working with Kyma. We used this single stream of numbers to generate internal MIDI messages that controlled pitch, amplitude, timbre, location, and note duration.

Jon Bellona 8 April 2016 Tutorials No Comments Read more

Bart’s Kyma Tutorial C: Generating Patterns Outside the StepSequencer, Part 2

Bart’s Kyma Tutorial C: Generating Patterns Outside the StepSequencer, Part 2

This is a continuation of Tutorial C, Part 1.  Part 2 focuses on the SampleAndHold in several manifestations.

BartonMcLean 8 April 2016 Tutorials No Comments Read more
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Symbolic Sound makes Kyma — a hardware & software environment for creative sound design, live performance, and scientific exploration.

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  • Post Title
    on 24 April 2025 at 00:02

    Prosody — pitch contour, stress, rhythm & loudness of speech — found to have its own vocabulary, semantics & simple syntax. Study finds Intonation Units (IUs) which when stripped of text consist of a pitch contour — as an element of a prosodic vocabulary https://doi.org/10.1073/pnas.2403262122

  • Post Title
    on 19 March 2025 at 01:09

    What’s Behind the ‘Pop and Slosh’ When Opening a Beer? Using high-speed video, audio recordings, & computational fluid dynamics simulations, researchers say the sound is explained by a sudden expansion of CO2 + a drop in temp to -50C which slows the speed of sound https://publishing.aip.org/publications/latest-content/whats-behind-the-pop-and-slosh-when-opening-a-swing-top-bottle-of-beer/

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